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Old Aug 20, 2005, 08:52 AM // 08:52   #1
Ascalonian Squire
 
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Join Date: May 2005
Location: UK
Guild: Servants of Fortuna
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Default Dual Attribute skills

Ok sorry if this has been siad before, but couldn't see it after a search.

My suggestion is this:

you could have a skill that requires points in 2 attributes. I.e. Curses and Fire.

this would work in 2 possible ways.

1 The skill is link to 2 attributes and has 2 variables and when one attribute goes up 1 variable goes up and visa versa

2 You have the skill linked to 1 primary attribute but the skill reads: Unless you have 4 points in X this spell has a 50% chance of failure.
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